![]() If a level designer connects a red button to more than one clone machine, only the first connection is valid. While more than one red button may activate the same clone machine, a single red button cannot activate more than one clone machine. To activate the clone machine a second time, the presser must leave and return to the tile with the button. Holding a red button down after initially pressing it has no effect. The red button, sometimes called a clone button, activates a corresponding clone machine as specified by the level designer exactly once. Occasionally, button presses can introduce hazards to the player and need to be avoided. ![]() Many levels use buttons as an element of the puzzle where the player must determine its effect through observation or experimentation. There is no guarantee a button is connected to something nearby.This noise can be helpful feedback if a button is being pressed out of sight of the player. One notable exception is the green button in the original Microsoft's version of Chip's Challenge. In most versions of the game, an audible noise is made when a button is pressed.Holding down a button may have no effect depending on what color the button is and to what the button is connected. Buttons can be held down as long as a movable object remains on them. ![]() ![]()
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